In this podcast episode, hosts Steven Scott and Shaun Preece delve into the topics of gaming accessibility, AI integration in devices, and the accessibility features of Lenovo laptops.
The hosts start by discussing the accessibility of gaming consoles and the hesitation of some visually impaired individuals to invest in a gaming console due to a lack of accessible games. They highlight the necessity for game developers to continue to work on improving accessibility features in games to cater for the visually impaired audience.
Next, they switch topics and explore the new accessibility features found in Lenovo’s laptops. They interview Graham Thomas, senior technologist at Lenovo UK and Ireland, who speaks about the company’s commitment to inclusive design and making PCs more accessible to users with disabilities. The hosts discuss Lenovo’s purposeful design and the impact of diversity and inclusion in the development of their products.
The conversation then shifts to the integration of AI in PCs, particularly in Lenovo’s new line of laptops, and the impact of AI on user interactions with devices. The hosts explore how AI can enhance productivity and accessibility, leading to the development of new keyboard functionalities on Lenovo laptops.
As the episode continues, the hosts share insights into the growing demand for desktops and all-in-one PCs, particularly as people continue to work from home. The hosts and their guest, Graham Thomas, discuss the shifting workplace dynamics and the advantages of using desktops in work-from-home setups.

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